var PathProxy = require("../core/PathProxy"); var _vector = require("../core/vector"); var v2ApplyTransform = _vector.applyTransform; var CMD = PathProxy.CMD; var points = [[], [], []]; var mathSqrt = Math.sqrt; var mathAtan2 = Math.atan2; function _default(path, m) { var data = path.data; var cmd; var nPoint; var i; var j; var k; var p; var M = CMD.M; var C = CMD.C; var L = CMD.L; var R = CMD.R; var A = CMD.A; var Q = CMD.Q; for (i = 0, j = 0; i < data.length;) { cmd = data[i++]; j = i; nPoint = 0; switch (cmd) { case M: nPoint = 1; break; case L: nPoint = 1; break; case C: nPoint = 3; break; case Q: nPoint = 2; break; case A: var x = m[4]; var y = m[5]; var sx = mathSqrt(m[0] * m[0] + m[1] * m[1]); var sy = mathSqrt(m[2] * m[2] + m[3] * m[3]); var angle = mathAtan2(-m[1] / sy, m[0] / sx); // cx data[i] *= sx; data[i++] += x; // cy data[i] *= sy; data[i++] += y; // Scale rx and ry // FIXME Assume psi is 0 here data[i++] *= sx; data[i++] *= sy; // Start angle data[i++] += angle; // end angle data[i++] += angle; // FIXME psi i += 2; j = i; break; case R: // x0, y0 p[0] = data[i++]; p[1] = data[i++]; v2ApplyTransform(p, p, m); data[j++] = p[0]; data[j++] = p[1]; // x1, y1 p[0] += data[i++]; p[1] += data[i++]; v2ApplyTransform(p, p, m); data[j++] = p[0]; data[j++] = p[1]; } for (k = 0; k < nPoint; k++) { var p = points[k]; p[0] = data[i++]; p[1] = data[i++]; v2ApplyTransform(p, p, m); // Write back data[j++] = p[0]; data[j++] = p[1]; } } } module.exports = _default;