travel/admin/node_modules/markdown-it/lib/rules_inline/state_inline.js

131 lines
3.4 KiB
JavaScript

// Inline parser state
'use strict';
var Token = require('../token');
var isWhiteSpace = require('../common/utils').isWhiteSpace;
var isPunctChar = require('../common/utils').isPunctChar;
var isMdAsciiPunct = require('../common/utils').isMdAsciiPunct;
function StateInline(src, md, env, outTokens) {
this.src = src;
this.env = env;
this.md = md;
this.tokens = outTokens;
this.pos = 0;
this.posMax = this.src.length;
this.level = 0;
this.pending = '';
this.pendingLevel = 0;
this.cache = {}; // Stores { start: end } pairs. Useful for backtrack
// optimization of pairs parse (emphasis, strikes).
this.delimiters = []; // Emphasis-like delimiters
}
// Flush pending text
//
StateInline.prototype.pushPending = function () {
var token = new Token('text', '', 0);
token.content = this.pending;
token.level = this.pendingLevel;
this.tokens.push(token);
this.pending = '';
return token;
};
// Push new token to "stream".
// If pending text exists - flush it as text token
//
StateInline.prototype.push = function (type, tag, nesting) {
if (this.pending) {
this.pushPending();
}
var token = new Token(type, tag, nesting);
if (nesting < 0) { this.level--; }
token.level = this.level;
if (nesting > 0) { this.level++; }
this.pendingLevel = this.level;
this.tokens.push(token);
return token;
};
// Scan a sequence of emphasis-like markers, and determine whether
// it can start an emphasis sequence or end an emphasis sequence.
//
// - start - position to scan from (it should point at a valid marker);
// - canSplitWord - determine if these markers can be found inside a word
//
StateInline.prototype.scanDelims = function (start, canSplitWord) {
var pos = start, lastChar, nextChar, count, can_open, can_close,
isLastWhiteSpace, isLastPunctChar,
isNextWhiteSpace, isNextPunctChar,
left_flanking = true,
right_flanking = true,
max = this.posMax,
marker = this.src.charCodeAt(start);
// treat beginning of the line as a whitespace
lastChar = start > 0 ? this.src.charCodeAt(start - 1) : 0x20;
while (pos < max && this.src.charCodeAt(pos) === marker) { pos++; }
count = pos - start;
// treat end of the line as a whitespace
nextChar = pos < max ? this.src.charCodeAt(pos) : 0x20;
isLastPunctChar = isMdAsciiPunct(lastChar) || isPunctChar(String.fromCharCode(lastChar));
isNextPunctChar = isMdAsciiPunct(nextChar) || isPunctChar(String.fromCharCode(nextChar));
isLastWhiteSpace = isWhiteSpace(lastChar);
isNextWhiteSpace = isWhiteSpace(nextChar);
if (isNextWhiteSpace) {
left_flanking = false;
} else if (isNextPunctChar) {
if (!(isLastWhiteSpace || isLastPunctChar)) {
left_flanking = false;
}
}
if (isLastWhiteSpace) {
right_flanking = false;
} else if (isLastPunctChar) {
if (!(isNextWhiteSpace || isNextPunctChar)) {
right_flanking = false;
}
}
if (!canSplitWord) {
can_open = left_flanking && (!right_flanking || isLastPunctChar);
can_close = right_flanking && (!left_flanking || isNextPunctChar);
} else {
can_open = left_flanking;
can_close = right_flanking;
}
return {
can_open: can_open,
can_close: can_close,
length: count
};
};
// re-export Token class to use in block rules
StateInline.prototype.Token = Token;
module.exports = StateInline;