2054 lines
84 KiB
C++
2054 lines
84 KiB
C++
#ifndef SRC_NAPI_H_
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#define SRC_NAPI_H_
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#include <node_api.h>
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#include <functional>
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#include <initializer_list>
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#include <memory>
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#include <string>
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#include <vector>
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// VS2015 RTM has bugs with constexpr, so require min of VS2015 Update 3 (known good version)
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#if !defined(_MSC_VER) || _MSC_FULL_VER >= 190024210
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#define NAPI_HAS_CONSTEXPR 1
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#endif
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// VS2013 does not support char16_t literal strings, so we'll work around it using wchar_t strings
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// and casting them. This is safe as long as the character sizes are the same.
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#if defined(_MSC_VER) && _MSC_VER <= 1800
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static_assert(sizeof(char16_t) == sizeof(wchar_t), "Size mismatch between char16_t and wchar_t");
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#define NAPI_WIDE_TEXT(x) reinterpret_cast<char16_t*>(L ## x)
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#else
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#define NAPI_WIDE_TEXT(x) u ## x
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#endif
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// If C++ exceptions are not explicitly enabled or disabled, enable them
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// if exceptions were enabled in the compiler settings.
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#if !defined(NAPI_CPP_EXCEPTIONS) && !defined(NAPI_DISABLE_CPP_EXCEPTIONS)
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#if defined(_CPPUNWIND) || defined (__EXCEPTIONS)
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#define NAPI_CPP_EXCEPTIONS
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#else
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#error Exception support not detected. \
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Define either NAPI_CPP_EXCEPTIONS or NAPI_DISABLE_CPP_EXCEPTIONS.
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#endif
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#endif
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#ifdef _NOEXCEPT
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#define NAPI_NOEXCEPT _NOEXCEPT
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#else
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#define NAPI_NOEXCEPT noexcept
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#endif
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#ifdef NAPI_CPP_EXCEPTIONS
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// When C++ exceptions are enabled, Errors are thrown directly. There is no need
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// to return anything after the throw statements. The variadic parameter is an
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// optional return value that is ignored.
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// We need _VOID versions of the macros to avoid warnings resulting from
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// leaving the NAPI_THROW_* `...` argument empty.
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#define NAPI_THROW(e, ...) throw e
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#define NAPI_THROW_VOID(e) throw e
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#define NAPI_THROW_IF_FAILED(env, status, ...) \
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if ((status) != napi_ok) throw Napi::Error::New(env);
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#define NAPI_THROW_IF_FAILED_VOID(env, status) \
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if ((status) != napi_ok) throw Napi::Error::New(env);
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#else // NAPI_CPP_EXCEPTIONS
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// When C++ exceptions are disabled, Errors are thrown as JavaScript exceptions,
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// which are pending until the callback returns to JS. The variadic parameter
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// is an optional return value; usually it is an empty result.
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// We need _VOID versions of the macros to avoid warnings resulting from
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// leaving the NAPI_THROW_* `...` argument empty.
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#define NAPI_THROW(e, ...) \
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do { \
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(e).ThrowAsJavaScriptException(); \
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return __VA_ARGS__; \
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} while (0)
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#define NAPI_THROW_VOID(e) \
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do { \
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(e).ThrowAsJavaScriptException(); \
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return; \
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} while (0)
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#define NAPI_THROW_IF_FAILED(env, status, ...) \
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if ((status) != napi_ok) { \
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Napi::Error::New(env).ThrowAsJavaScriptException(); \
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return __VA_ARGS__; \
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}
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#define NAPI_THROW_IF_FAILED_VOID(env, status) \
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if ((status) != napi_ok) { \
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Napi::Error::New(env).ThrowAsJavaScriptException(); \
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return; \
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}
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#endif // NAPI_CPP_EXCEPTIONS
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#define NAPI_FATAL_IF_FAILED(status, location, message) \
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do { \
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if ((status) != napi_ok) { \
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Napi::Error::Fatal((location), (message)); \
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} \
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} while (0)
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////////////////////////////////////////////////////////////////////////////////
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/// N-API C++ Wrapper Classes
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///
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/// These classes wrap the "N-API" ABI-stable C APIs for Node.js, providing a
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/// C++ object model and C++ exception-handling semantics with low overhead.
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/// The wrappers are all header-only so that they do not affect the ABI.
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////////////////////////////////////////////////////////////////////////////////
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namespace Napi {
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// Forward declarations
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class Env;
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class Value;
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class Boolean;
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class Number;
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// currently experimental guard with version of NAPI_VERSION that it is
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// released in once it is no longer experimental
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#if (NAPI_VERSION > 2147483646)
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class BigInt;
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#endif // NAPI_EXPERIMENTAL
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class String;
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class Object;
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class Array;
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class Function;
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template <typename T> class Buffer;
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class Error;
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class PropertyDescriptor;
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class CallbackInfo;
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template <typename T> class Reference;
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class TypedArray;
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template <typename T> class TypedArrayOf;
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typedef TypedArrayOf<int8_t> Int8Array; ///< Typed-array of signed 8-bit integers
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typedef TypedArrayOf<uint8_t> Uint8Array; ///< Typed-array of unsigned 8-bit integers
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typedef TypedArrayOf<int16_t> Int16Array; ///< Typed-array of signed 16-bit integers
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typedef TypedArrayOf<uint16_t> Uint16Array; ///< Typed-array of unsigned 16-bit integers
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typedef TypedArrayOf<int32_t> Int32Array; ///< Typed-array of signed 32-bit integers
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typedef TypedArrayOf<uint32_t> Uint32Array; ///< Typed-array of unsigned 32-bit integers
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typedef TypedArrayOf<float> Float32Array; ///< Typed-array of 32-bit floating-point values
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typedef TypedArrayOf<double> Float64Array; ///< Typed-array of 64-bit floating-point values
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// currently experimental guard with version of NAPI_VERSION that it is
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// released in once it is no longer experimental
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#if (NAPI_VERSION > 2147483646)
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typedef TypedArrayOf<int64_t> BigInt64Array; ///< Typed array of signed 64-bit integers
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typedef TypedArrayOf<uint64_t> BigUint64Array; ///< Typed array of unsigned 64-bit integers
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#endif // NAPI_EXPERIMENTAL
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/// Defines the signature of a N-API C++ module's registration callback (init) function.
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typedef Object (*ModuleRegisterCallback)(Env env, Object exports);
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class MemoryManagement;
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/// Environment for N-API values and operations.
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///
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/// All N-API values and operations must be associated with an environment. An environment
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/// instance is always provided to callback functions; that environment must then be used for any
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/// creation of N-API values or other N-API operations within the callback. (Many methods infer
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/// the environment from the `this` instance that the method is called on.)
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///
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/// In the future, multiple environments per process may be supported, although current
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/// implementations only support one environment per process.
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///
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/// In the V8 JavaScript engine, a N-API environment approximately corresponds to an Isolate.
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class Env {
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public:
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Env(napi_env env);
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operator napi_env() const;
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Object Global() const;
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Value Undefined() const;
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Value Null() const;
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bool IsExceptionPending() const;
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Error GetAndClearPendingException();
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private:
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napi_env _env;
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};
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/// A JavaScript value of unknown type.
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///
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/// For type-specific operations, convert to one of the Value subclasses using a `To*` or `As()`
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/// method. The `To*` methods do type coercion; the `As()` method does not.
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///
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/// Napi::Value value = ...
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/// if (!value.IsString()) throw Napi::TypeError::New(env, "Invalid arg...");
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/// Napi::String str = value.As<Napi::String>(); // Cast to a string value
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///
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/// Napi::Value anotherValue = ...
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/// bool isTruthy = anotherValue.ToBoolean(); // Coerce to a boolean value
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class Value {
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public:
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Value(); ///< Creates a new _empty_ Value instance.
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Value(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
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/// Creates a JS value from a C++ primitive.
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///
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/// `value` may be any of:
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/// - bool
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/// - Any integer type
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/// - Any floating point type
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/// - const char* (encoded using UTF-8, null-terminated)
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/// - const char16_t* (encoded using UTF-16-LE, null-terminated)
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/// - std::string (encoded using UTF-8)
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/// - std::u16string
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/// - napi::Value
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/// - napi_value
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template <typename T>
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static Value From(napi_env env, const T& value);
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/// Converts to a N-API value primitive.
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///
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/// If the instance is _empty_, this returns `nullptr`.
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operator napi_value() const;
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/// Tests if this value strictly equals another value.
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bool operator ==(const Value& other) const;
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/// Tests if this value does not strictly equal another value.
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bool operator !=(const Value& other) const;
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/// Tests if this value strictly equals another value.
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bool StrictEquals(const Value& other) const;
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/// Gets the environment the value is associated with.
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Napi::Env Env() const;
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/// Checks if the value is empty (uninitialized).
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///
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/// An empty value is invalid, and most attempts to perform an operation on an empty value
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/// will result in an exception. Note an empty value is distinct from JavaScript `null` or
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/// `undefined`, which are valid values.
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///
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/// When C++ exceptions are disabled at compile time, a method with a `Value` return type may
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/// return an empty value to indicate a pending exception. So when not using C++ exceptions,
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/// callers should check whether the value is empty before attempting to use it.
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bool IsEmpty() const;
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napi_valuetype Type() const; ///< Gets the type of the value.
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bool IsUndefined() const; ///< Tests if a value is an undefined JavaScript value.
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bool IsNull() const; ///< Tests if a value is a null JavaScript value.
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bool IsBoolean() const; ///< Tests if a value is a JavaScript boolean.
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bool IsNumber() const; ///< Tests if a value is a JavaScript number.
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// currently experimental guard with version of NAPI_VERSION that it is
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// released in once it is no longer experimental
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#if (NAPI_VERSION > 2147483646)
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bool IsBigInt() const; ///< Tests if a value is a JavaScript bigint.
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#endif // NAPI_EXPERIMENTAL
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bool IsString() const; ///< Tests if a value is a JavaScript string.
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bool IsSymbol() const; ///< Tests if a value is a JavaScript symbol.
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bool IsArray() const; ///< Tests if a value is a JavaScript array.
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bool IsArrayBuffer() const; ///< Tests if a value is a JavaScript array buffer.
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bool IsTypedArray() const; ///< Tests if a value is a JavaScript typed array.
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bool IsObject() const; ///< Tests if a value is a JavaScript object.
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bool IsFunction() const; ///< Tests if a value is a JavaScript function.
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bool IsPromise() const; ///< Tests if a value is a JavaScript promise.
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bool IsDataView() const; ///< Tests if a value is a JavaScript data view.
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bool IsBuffer() const; ///< Tests if a value is a Node buffer.
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bool IsExternal() const; ///< Tests if a value is a pointer to external data.
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/// Casts to another type of `Napi::Value`, when the actual type is known or assumed.
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///
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/// This conversion does NOT coerce the type. Calling any methods inappropriate for the actual
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/// value type will throw `Napi::Error`.
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template <typename T> T As() const;
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Boolean ToBoolean() const; ///< Coerces a value to a JavaScript boolean.
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Number ToNumber() const; ///< Coerces a value to a JavaScript number.
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String ToString() const; ///< Coerces a value to a JavaScript string.
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Object ToObject() const; ///< Coerces a value to a JavaScript object.
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protected:
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/// !cond INTERNAL
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napi_env _env;
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napi_value _value;
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/// !endcond
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};
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/// A JavaScript boolean value.
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class Boolean : public Value {
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public:
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static Boolean New(
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napi_env env, ///< N-API environment
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bool value ///< Boolean value
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);
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Boolean(); ///< Creates a new _empty_ Boolean instance.
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Boolean(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
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operator bool() const; ///< Converts a Boolean value to a boolean primitive.
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bool Value() const; ///< Converts a Boolean value to a boolean primitive.
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};
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/// A JavaScript number value.
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class Number : public Value {
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public:
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static Number New(
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napi_env env, ///< N-API environment
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double value ///< Number value
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);
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Number(); ///< Creates a new _empty_ Number instance.
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Number(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
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operator int32_t() const; ///< Converts a Number value to a 32-bit signed integer value.
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operator uint32_t() const; ///< Converts a Number value to a 32-bit unsigned integer value.
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operator int64_t() const; ///< Converts a Number value to a 64-bit signed integer value.
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operator float() const; ///< Converts a Number value to a 32-bit floating-point value.
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operator double() const; ///< Converts a Number value to a 64-bit floating-point value.
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int32_t Int32Value() const; ///< Converts a Number value to a 32-bit signed integer value.
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uint32_t Uint32Value() const; ///< Converts a Number value to a 32-bit unsigned integer value.
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int64_t Int64Value() const; ///< Converts a Number value to a 64-bit signed integer value.
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float FloatValue() const; ///< Converts a Number value to a 32-bit floating-point value.
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double DoubleValue() const; ///< Converts a Number value to a 64-bit floating-point value.
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};
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// currently experimental guard with version of NAPI_VERSION that it is
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// released in once it is no longer experimental
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#if (NAPI_VERSION > 2147483646)
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/// A JavaScript bigint value.
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class BigInt : public Value {
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public:
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static BigInt New(
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napi_env env, ///< N-API environment
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int64_t value ///< Number value
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);
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static BigInt New(
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napi_env env, ///< N-API environment
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uint64_t value ///< Number value
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);
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/// Creates a new BigInt object using a specified sign bit and a
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/// specified list of digits/words.
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/// The resulting number is calculated as:
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/// (-1)^sign_bit * (words[0] * (2^64)^0 + words[1] * (2^64)^1 + ...)
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static BigInt New(
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napi_env env, ///< N-API environment
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int sign_bit, ///< Sign bit. 1 if negative.
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size_t word_count, ///< Number of words in array
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const uint64_t* words ///< Array of words
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);
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BigInt(); ///< Creates a new _empty_ BigInt instance.
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BigInt(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
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int64_t Int64Value(bool* lossless) const; ///< Converts a BigInt value to a 64-bit signed integer value.
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uint64_t Uint64Value(bool* lossless) const; ///< Converts a BigInt value to a 64-bit unsigned integer value.
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size_t WordCount() const; ///< The number of 64-bit words needed to store the result of ToWords().
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/// Writes the contents of this BigInt to a specified memory location.
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/// `sign_bit` must be provided and will be set to 1 if this BigInt is negative.
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/// `*word_count` has to be initialized to the length of the `words` array.
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/// Upon return, it will be set to the actual number of words that would
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/// be needed to store this BigInt (i.e. the return value of `WordCount()`).
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void ToWords(int* sign_bit, size_t* word_count, uint64_t* words);
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};
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#endif // NAPI_EXPERIMENTAL
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/// A JavaScript string or symbol value (that can be used as a property name).
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class Name : public Value {
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public:
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Name(); ///< Creates a new _empty_ Name instance.
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Name(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
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};
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/// A JavaScript string value.
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class String : public Name {
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public:
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/// Creates a new String value from a UTF-8 encoded C++ string.
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static String New(
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napi_env env, ///< N-API environment
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const std::string& value ///< UTF-8 encoded C++ string
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);
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/// Creates a new String value from a UTF-16 encoded C++ string.
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static String New(
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napi_env env, ///< N-API environment
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const std::u16string& value ///< UTF-16 encoded C++ string
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);
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/// Creates a new String value from a UTF-8 encoded C string.
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static String New(
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napi_env env, ///< N-API environment
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const char* value ///< UTF-8 encoded null-terminated C string
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);
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/// Creates a new String value from a UTF-16 encoded C string.
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static String New(
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napi_env env, ///< N-API environment
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const char16_t* value ///< UTF-16 encoded null-terminated C string
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);
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/// Creates a new String value from a UTF-8 encoded C string with specified length.
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static String New(
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napi_env env, ///< N-API environment
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const char* value, ///< UTF-8 encoded C string (not necessarily null-terminated)
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size_t length ///< length of the string in bytes
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);
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/// Creates a new String value from a UTF-16 encoded C string with specified length.
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static String New(
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napi_env env, ///< N-API environment
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const char16_t* value, ///< UTF-16 encoded C string (not necessarily null-terminated)
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size_t length ///< Length of the string in 2-byte code units
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);
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/// Creates a new String based on the original object's type.
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///
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/// `value` may be any of:
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/// - const char* (encoded using UTF-8, null-terminated)
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/// - const char16_t* (encoded using UTF-16-LE, null-terminated)
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/// - std::string (encoded using UTF-8)
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/// - std::u16string
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template <typename T>
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static String From(napi_env env, const T& value);
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String(); ///< Creates a new _empty_ String instance.
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String(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
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operator std::string() const; ///< Converts a String value to a UTF-8 encoded C++ string.
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operator std::u16string() const; ///< Converts a String value to a UTF-16 encoded C++ string.
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std::string Utf8Value() const; ///< Converts a String value to a UTF-8 encoded C++ string.
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std::u16string Utf16Value() const; ///< Converts a String value to a UTF-16 encoded C++ string.
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};
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/// A JavaScript symbol value.
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class Symbol : public Name {
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public:
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/// Creates a new Symbol value with an optional description.
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static Symbol New(
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napi_env env, ///< N-API environment
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const char* description = nullptr ///< Optional UTF-8 encoded null-terminated C string
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/// describing the symbol
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);
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/// Creates a new Symbol value with a description.
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static Symbol New(
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napi_env env, ///< N-API environment
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const std::string& description ///< UTF-8 encoded C++ string describing the symbol
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);
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/// Creates a new Symbol value with a description.
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static Symbol New(
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napi_env env, ///< N-API environment
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String description ///< String value describing the symbol
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);
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/// Creates a new Symbol value with a description.
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static Symbol New(
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napi_env env, ///< N-API environment
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napi_value description ///< String value describing the symbol
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);
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/// Get a public Symbol (e.g. Symbol.iterator).
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static Symbol WellKnown(napi_env, const std::string& name);
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Symbol(); ///< Creates a new _empty_ Symbol instance.
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Symbol(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
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};
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/// A JavaScript object value.
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class Object : public Value {
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public:
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/// Enables property and element assignments using indexing syntax.
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///
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/// Example:
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///
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/// Napi::Value propertyValue = object1['A'];
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/// object2['A'] = propertyValue;
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/// Napi::Value elementValue = array[0];
|
|
/// array[1] = elementValue;
|
|
template <typename Key>
|
|
class PropertyLValue {
|
|
public:
|
|
/// Converts an L-value to a value.
|
|
operator Value() const;
|
|
|
|
/// Assigns a value to the property. The type of value can be
|
|
/// anything supported by `Object::Set`.
|
|
template <typename ValueType>
|
|
PropertyLValue& operator =(ValueType value);
|
|
|
|
private:
|
|
PropertyLValue() = delete;
|
|
PropertyLValue(Object object, Key key);
|
|
napi_env _env;
|
|
napi_value _object;
|
|
Key _key;
|
|
|
|
friend class Napi::Object;
|
|
};
|
|
|
|
/// Creates a new Object value.
|
|
static Object New(
|
|
napi_env env ///< N-API environment
|
|
);
|
|
|
|
Object(); ///< Creates a new _empty_ Object instance.
|
|
Object(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
|
|
|
|
/// Gets or sets a named property.
|
|
PropertyLValue<std::string> operator [](
|
|
const char* utf8name ///< UTF-8 encoded null-terminated property name
|
|
);
|
|
|
|
/// Gets or sets a named property.
|
|
PropertyLValue<std::string> operator [](
|
|
const std::string& utf8name ///< UTF-8 encoded property name
|
|
);
|
|
|
|
/// Gets or sets an indexed property or array element.
|
|
PropertyLValue<uint32_t> operator [](
|
|
uint32_t index /// Property / element index
|
|
);
|
|
|
|
/// Gets a named property.
|
|
Value operator [](
|
|
const char* utf8name ///< UTF-8 encoded null-terminated property name
|
|
) const;
|
|
|
|
/// Gets a named property.
|
|
Value operator [](
|
|
const std::string& utf8name ///< UTF-8 encoded property name
|
|
) const;
|
|
|
|
/// Gets an indexed property or array element.
|
|
Value operator [](
|
|
uint32_t index ///< Property / element index
|
|
) const;
|
|
|
|
/// Checks whether a property is present.
|
|
bool Has(
|
|
napi_value key ///< Property key primitive
|
|
) const;
|
|
|
|
/// Checks whether a property is present.
|
|
bool Has(
|
|
Value key ///< Property key
|
|
) const;
|
|
|
|
/// Checks whether a named property is present.
|
|
bool Has(
|
|
const char* utf8name ///< UTF-8 encoded null-terminated property name
|
|
) const;
|
|
|
|
/// Checks whether a named property is present.
|
|
bool Has(
|
|
const std::string& utf8name ///< UTF-8 encoded property name
|
|
) const;
|
|
|
|
/// Checks whether a own property is present.
|
|
bool HasOwnProperty(
|
|
napi_value key ///< Property key primitive
|
|
) const;
|
|
|
|
/// Checks whether a own property is present.
|
|
bool HasOwnProperty(
|
|
Value key ///< Property key
|
|
) const;
|
|
|
|
/// Checks whether a own property is present.
|
|
bool HasOwnProperty(
|
|
const char* utf8name ///< UTF-8 encoded null-terminated property name
|
|
) const;
|
|
|
|
/// Checks whether a own property is present.
|
|
bool HasOwnProperty(
|
|
const std::string& utf8name ///< UTF-8 encoded property name
|
|
) const;
|
|
|
|
/// Gets a property.
|
|
Value Get(
|
|
napi_value key ///< Property key primitive
|
|
) const;
|
|
|
|
/// Gets a property.
|
|
Value Get(
|
|
Value key ///< Property key
|
|
) const;
|
|
|
|
/// Gets a named property.
|
|
Value Get(
|
|
const char* utf8name ///< UTF-8 encoded null-terminated property name
|
|
) const;
|
|
|
|
/// Gets a named property.
|
|
Value Get(
|
|
const std::string& utf8name ///< UTF-8 encoded property name
|
|
) const;
|
|
|
|
/// Sets a property.
|
|
template <typename ValueType>
|
|
void Set(
|
|
napi_value key, ///< Property key primitive
|
|
const ValueType& value ///< Property value primitive
|
|
);
|
|
|
|
/// Sets a property.
|
|
template <typename ValueType>
|
|
void Set(
|
|
Value key, ///< Property key
|
|
const ValueType& value ///< Property value
|
|
);
|
|
|
|
/// Sets a named property.
|
|
template <typename ValueType>
|
|
void Set(
|
|
const char* utf8name, ///< UTF-8 encoded null-terminated property name
|
|
const ValueType& value
|
|
);
|
|
|
|
/// Sets a named property.
|
|
template <typename ValueType>
|
|
void Set(
|
|
const std::string& utf8name, ///< UTF-8 encoded property name
|
|
const ValueType& value ///< Property value primitive
|
|
);
|
|
|
|
/// Delete property.
|
|
bool Delete(
|
|
napi_value key ///< Property key primitive
|
|
);
|
|
|
|
/// Delete property.
|
|
bool Delete(
|
|
Value key ///< Property key
|
|
);
|
|
|
|
/// Delete property.
|
|
bool Delete(
|
|
const char* utf8name ///< UTF-8 encoded null-terminated property name
|
|
);
|
|
|
|
/// Delete property.
|
|
bool Delete(
|
|
const std::string& utf8name ///< UTF-8 encoded property name
|
|
);
|
|
|
|
/// Checks whether an indexed property is present.
|
|
bool Has(
|
|
uint32_t index ///< Property / element index
|
|
) const;
|
|
|
|
/// Gets an indexed property or array element.
|
|
Value Get(
|
|
uint32_t index ///< Property / element index
|
|
) const;
|
|
|
|
/// Sets an indexed property or array element.
|
|
template <typename ValueType>
|
|
void Set(
|
|
uint32_t index, ///< Property / element index
|
|
const ValueType& value ///< Property value primitive
|
|
);
|
|
|
|
/// Deletes an indexed property or array element.
|
|
bool Delete(
|
|
uint32_t index ///< Property / element index
|
|
);
|
|
|
|
Array GetPropertyNames() const; ///< Get all property names
|
|
|
|
/// Defines a property on the object.
|
|
void DefineProperty(
|
|
const PropertyDescriptor& property ///< Descriptor for the property to be defined
|
|
);
|
|
|
|
/// Defines properties on the object.
|
|
void DefineProperties(
|
|
const std::initializer_list<PropertyDescriptor>& properties
|
|
///< List of descriptors for the properties to be defined
|
|
);
|
|
|
|
/// Defines properties on the object.
|
|
void DefineProperties(
|
|
const std::vector<PropertyDescriptor>& properties
|
|
///< Vector of descriptors for the properties to be defined
|
|
);
|
|
|
|
/// Checks if an object is an instance created by a constructor function.
|
|
///
|
|
/// This is equivalent to the JavaScript `instanceof` operator.
|
|
bool InstanceOf(
|
|
const Function& constructor ///< Constructor function
|
|
) const;
|
|
};
|
|
|
|
template <typename T>
|
|
class External : public Value {
|
|
public:
|
|
static External New(napi_env env, T* data);
|
|
|
|
// Finalizer must implement `void operator()(Env env, T* data)`.
|
|
template <typename Finalizer>
|
|
static External New(napi_env env,
|
|
T* data,
|
|
Finalizer finalizeCallback);
|
|
// Finalizer must implement `void operator()(Env env, T* data, Hint* hint)`.
|
|
template <typename Finalizer, typename Hint>
|
|
static External New(napi_env env,
|
|
T* data,
|
|
Finalizer finalizeCallback,
|
|
Hint* finalizeHint);
|
|
|
|
External();
|
|
External(napi_env env, napi_value value);
|
|
|
|
T* Data() const;
|
|
};
|
|
|
|
class Array : public Object {
|
|
public:
|
|
static Array New(napi_env env);
|
|
static Array New(napi_env env, size_t length);
|
|
|
|
Array();
|
|
Array(napi_env env, napi_value value);
|
|
|
|
uint32_t Length() const;
|
|
};
|
|
|
|
/// A JavaScript array buffer value.
|
|
class ArrayBuffer : public Object {
|
|
public:
|
|
/// Creates a new ArrayBuffer instance over a new automatically-allocated buffer.
|
|
static ArrayBuffer New(
|
|
napi_env env, ///< N-API environment
|
|
size_t byteLength ///< Length of the buffer to be allocated, in bytes
|
|
);
|
|
|
|
/// Creates a new ArrayBuffer instance, using an external buffer with specified byte length.
|
|
static ArrayBuffer New(
|
|
napi_env env, ///< N-API environment
|
|
void* externalData, ///< Pointer to the external buffer to be used by the array
|
|
size_t byteLength ///< Length of the external buffer to be used by the array, in bytes
|
|
);
|
|
|
|
/// Creates a new ArrayBuffer instance, using an external buffer with specified byte length.
|
|
template <typename Finalizer>
|
|
static ArrayBuffer New(
|
|
napi_env env, ///< N-API environment
|
|
void* externalData, ///< Pointer to the external buffer to be used by the array
|
|
size_t byteLength, ///< Length of the external buffer to be used by the array,
|
|
/// in bytes
|
|
Finalizer finalizeCallback ///< Function to be called when the array buffer is destroyed;
|
|
/// must implement `void operator()(Env env, void* externalData)`
|
|
);
|
|
|
|
/// Creates a new ArrayBuffer instance, using an external buffer with specified byte length.
|
|
template <typename Finalizer, typename Hint>
|
|
static ArrayBuffer New(
|
|
napi_env env, ///< N-API environment
|
|
void* externalData, ///< Pointer to the external buffer to be used by the array
|
|
size_t byteLength, ///< Length of the external buffer to be used by the array,
|
|
/// in bytes
|
|
Finalizer finalizeCallback, ///< Function to be called when the array buffer is destroyed;
|
|
/// must implement `void operator()(Env env, void* externalData, Hint* hint)`
|
|
Hint* finalizeHint ///< Hint (second parameter) to be passed to the finalize callback
|
|
);
|
|
|
|
ArrayBuffer(); ///< Creates a new _empty_ ArrayBuffer instance.
|
|
ArrayBuffer(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
|
|
|
|
void* Data(); ///< Gets a pointer to the data buffer.
|
|
size_t ByteLength(); ///< Gets the length of the array buffer in bytes.
|
|
|
|
private:
|
|
mutable void* _data;
|
|
mutable size_t _length;
|
|
|
|
ArrayBuffer(napi_env env, napi_value value, void* data, size_t length);
|
|
void EnsureInfo() const;
|
|
};
|
|
|
|
/// A JavaScript typed-array value with unknown array type.
|
|
///
|
|
/// For type-specific operations, cast to a `TypedArrayOf<T>` instance using the `As()`
|
|
/// method:
|
|
///
|
|
/// Napi::TypedArray array = ...
|
|
/// if (t.TypedArrayType() == napi_int32_array) {
|
|
/// Napi::Int32Array int32Array = t.As<Napi::Int32Array>();
|
|
/// }
|
|
class TypedArray : public Object {
|
|
public:
|
|
TypedArray(); ///< Creates a new _empty_ TypedArray instance.
|
|
TypedArray(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
|
|
|
|
napi_typedarray_type TypedArrayType() const; ///< Gets the type of this typed-array.
|
|
Napi::ArrayBuffer ArrayBuffer() const; ///< Gets the backing array buffer.
|
|
|
|
uint8_t ElementSize() const; ///< Gets the size in bytes of one element in the array.
|
|
size_t ElementLength() const; ///< Gets the number of elements in the array.
|
|
size_t ByteOffset() const; ///< Gets the offset into the buffer where the array starts.
|
|
size_t ByteLength() const; ///< Gets the length of the array in bytes.
|
|
|
|
protected:
|
|
/// !cond INTERNAL
|
|
napi_typedarray_type _type;
|
|
size_t _length;
|
|
|
|
TypedArray(napi_env env, napi_value value, napi_typedarray_type type, size_t length);
|
|
|
|
static const napi_typedarray_type unknown_array_type = static_cast<napi_typedarray_type>(-1);
|
|
|
|
template <typename T>
|
|
static
|
|
#if defined(NAPI_HAS_CONSTEXPR)
|
|
constexpr
|
|
#endif
|
|
napi_typedarray_type TypedArrayTypeForPrimitiveType() {
|
|
return std::is_same<T, int8_t>::value ? napi_int8_array
|
|
: std::is_same<T, uint8_t>::value ? napi_uint8_array
|
|
: std::is_same<T, int16_t>::value ? napi_int16_array
|
|
: std::is_same<T, uint16_t>::value ? napi_uint16_array
|
|
: std::is_same<T, int32_t>::value ? napi_int32_array
|
|
: std::is_same<T, uint32_t>::value ? napi_uint32_array
|
|
: std::is_same<T, float>::value ? napi_float32_array
|
|
: std::is_same<T, double>::value ? napi_float64_array
|
|
// currently experimental guard with version of NAPI_VERSION that it is
|
|
// released in once it is no longer experimental
|
|
#if (NAPI_VERSION > 2147483646)
|
|
: std::is_same<T, int64_t>::value ? napi_bigint64_array
|
|
: std::is_same<T, uint64_t>::value ? napi_biguint64_array
|
|
#endif // NAPI_EXPERIMENTAL
|
|
: unknown_array_type;
|
|
}
|
|
/// !endcond
|
|
};
|
|
|
|
/// A JavaScript typed-array value with known array type.
|
|
///
|
|
/// Note while it is possible to create and access Uint8 "clamped" arrays using this class,
|
|
/// the _clamping_ behavior is only applied in JavaScript.
|
|
template <typename T>
|
|
class TypedArrayOf : public TypedArray {
|
|
public:
|
|
/// Creates a new TypedArray instance over a new automatically-allocated array buffer.
|
|
///
|
|
/// The array type parameter can normally be omitted (because it is inferred from the template
|
|
/// parameter T), except when creating a "clamped" array:
|
|
///
|
|
/// Uint8Array::New(env, length, napi_uint8_clamped_array)
|
|
static TypedArrayOf New(
|
|
napi_env env, ///< N-API environment
|
|
size_t elementLength, ///< Length of the created array, as a number of elements
|
|
#if defined(NAPI_HAS_CONSTEXPR)
|
|
napi_typedarray_type type = TypedArray::TypedArrayTypeForPrimitiveType<T>()
|
|
#else
|
|
napi_typedarray_type type
|
|
#endif
|
|
///< Type of array, if different from the default array type for the template parameter T.
|
|
);
|
|
|
|
/// Creates a new TypedArray instance over a provided array buffer.
|
|
///
|
|
/// The array type parameter can normally be omitted (because it is inferred from the template
|
|
/// parameter T), except when creating a "clamped" array:
|
|
///
|
|
/// Uint8Array::New(env, length, buffer, 0, napi_uint8_clamped_array)
|
|
static TypedArrayOf New(
|
|
napi_env env, ///< N-API environment
|
|
size_t elementLength, ///< Length of the created array, as a number of elements
|
|
Napi::ArrayBuffer arrayBuffer, ///< Backing array buffer instance to use
|
|
size_t bufferOffset, ///< Offset into the array buffer where the typed-array starts
|
|
#if defined(NAPI_HAS_CONSTEXPR)
|
|
napi_typedarray_type type = TypedArray::TypedArrayTypeForPrimitiveType<T>()
|
|
#else
|
|
napi_typedarray_type type
|
|
#endif
|
|
///< Type of array, if different from the default array type for the template parameter T.
|
|
);
|
|
|
|
TypedArrayOf(); ///< Creates a new _empty_ TypedArrayOf instance.
|
|
TypedArrayOf(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
|
|
|
|
T& operator [](size_t index); ///< Gets or sets an element in the array.
|
|
const T& operator [](size_t index) const; ///< Gets an element in the array.
|
|
|
|
/// Gets a pointer to the array's backing buffer.
|
|
///
|
|
/// This is not necessarily the same as the `ArrayBuffer::Data()` pointer, because the
|
|
/// typed-array may have a non-zero `ByteOffset()` into the `ArrayBuffer`.
|
|
T* Data();
|
|
|
|
/// Gets a pointer to the array's backing buffer.
|
|
///
|
|
/// This is not necessarily the same as the `ArrayBuffer::Data()` pointer, because the
|
|
/// typed-array may have a non-zero `ByteOffset()` into the `ArrayBuffer`.
|
|
const T* Data() const;
|
|
|
|
private:
|
|
T* _data;
|
|
|
|
TypedArrayOf(napi_env env,
|
|
napi_value value,
|
|
napi_typedarray_type type,
|
|
size_t length,
|
|
T* data);
|
|
};
|
|
|
|
/// The DataView provides a low-level interface for reading/writing multiple
|
|
/// number types in an ArrayBuffer irrespective of the platform's endianness.
|
|
class DataView : public Object {
|
|
public:
|
|
static DataView New(napi_env env,
|
|
Napi::ArrayBuffer arrayBuffer);
|
|
static DataView New(napi_env env,
|
|
Napi::ArrayBuffer arrayBuffer,
|
|
size_t byteOffset);
|
|
static DataView New(napi_env env,
|
|
Napi::ArrayBuffer arrayBuffer,
|
|
size_t byteOffset,
|
|
size_t byteLength);
|
|
|
|
DataView(); ///< Creates a new _empty_ DataView instance.
|
|
DataView(napi_env env, napi_value value); ///< Wraps a N-API value primitive.
|
|
|
|
Napi::ArrayBuffer ArrayBuffer() const; ///< Gets the backing array buffer.
|
|
size_t ByteOffset() const; ///< Gets the offset into the buffer where the array starts.
|
|
size_t ByteLength() const; ///< Gets the length of the array in bytes.
|
|
|
|
void* Data() const;
|
|
|
|
float GetFloat32(size_t byteOffset) const;
|
|
double GetFloat64(size_t byteOffset) const;
|
|
int8_t GetInt8(size_t byteOffset) const;
|
|
int16_t GetInt16(size_t byteOffset) const;
|
|
int32_t GetInt32(size_t byteOffset) const;
|
|
uint8_t GetUint8(size_t byteOffset) const;
|
|
uint16_t GetUint16(size_t byteOffset) const;
|
|
uint32_t GetUint32(size_t byteOffset) const;
|
|
|
|
void SetFloat32(size_t byteOffset, float value) const;
|
|
void SetFloat64(size_t byteOffset, double value) const;
|
|
void SetInt8(size_t byteOffset, int8_t value) const;
|
|
void SetInt16(size_t byteOffset, int16_t value) const;
|
|
void SetInt32(size_t byteOffset, int32_t value) const;
|
|
void SetUint8(size_t byteOffset, uint8_t value) const;
|
|
void SetUint16(size_t byteOffset, uint16_t value) const;
|
|
void SetUint32(size_t byteOffset, uint32_t value) const;
|
|
|
|
private:
|
|
template <typename T>
|
|
T ReadData(size_t byteOffset) const;
|
|
|
|
template <typename T>
|
|
void WriteData(size_t byteOffset, T value) const;
|
|
|
|
void* _data;
|
|
size_t _length;
|
|
};
|
|
|
|
class Function : public Object {
|
|
public:
|
|
/// Callable must implement operator() accepting a const CallbackInfo&
|
|
/// and return either void or Value.
|
|
template <typename Callable>
|
|
static Function New(napi_env env,
|
|
Callable cb,
|
|
const char* utf8name = nullptr,
|
|
void* data = nullptr);
|
|
/// Callable must implement operator() accepting a const CallbackInfo&
|
|
/// and return either void or Value.
|
|
template <typename Callable>
|
|
static Function New(napi_env env,
|
|
Callable cb,
|
|
const std::string& utf8name,
|
|
void* data = nullptr);
|
|
|
|
Function();
|
|
Function(napi_env env, napi_value value);
|
|
|
|
Value operator ()(const std::initializer_list<napi_value>& args) const;
|
|
|
|
Value Call(const std::initializer_list<napi_value>& args) const;
|
|
Value Call(const std::vector<napi_value>& args) const;
|
|
Value Call(size_t argc, const napi_value* args) const;
|
|
Value Call(napi_value recv, const std::initializer_list<napi_value>& args) const;
|
|
Value Call(napi_value recv, const std::vector<napi_value>& args) const;
|
|
Value Call(napi_value recv, size_t argc, const napi_value* args) const;
|
|
|
|
Value MakeCallback(napi_value recv,
|
|
const std::initializer_list<napi_value>& args,
|
|
napi_async_context context = nullptr) const;
|
|
Value MakeCallback(napi_value recv,
|
|
const std::vector<napi_value>& args,
|
|
napi_async_context context = nullptr) const;
|
|
Value MakeCallback(napi_value recv,
|
|
size_t argc,
|
|
const napi_value* args,
|
|
napi_async_context context = nullptr) const;
|
|
|
|
Object New(const std::initializer_list<napi_value>& args) const;
|
|
Object New(const std::vector<napi_value>& args) const;
|
|
Object New(size_t argc, const napi_value* args) const;
|
|
};
|
|
|
|
class Promise : public Object {
|
|
public:
|
|
class Deferred {
|
|
public:
|
|
static Deferred New(napi_env env);
|
|
Deferred(napi_env env);
|
|
|
|
Napi::Promise Promise() const;
|
|
Napi::Env Env() const;
|
|
|
|
void Resolve(napi_value value) const;
|
|
void Reject(napi_value value) const;
|
|
|
|
private:
|
|
napi_env _env;
|
|
napi_deferred _deferred;
|
|
napi_value _promise;
|
|
};
|
|
|
|
Promise(napi_env env, napi_value value);
|
|
};
|
|
|
|
template <typename T>
|
|
class Buffer : public Uint8Array {
|
|
public:
|
|
static Buffer<T> New(napi_env env, size_t length);
|
|
static Buffer<T> New(napi_env env, T* data, size_t length);
|
|
|
|
// Finalizer must implement `void operator()(Env env, T* data)`.
|
|
template <typename Finalizer>
|
|
static Buffer<T> New(napi_env env, T* data,
|
|
size_t length,
|
|
Finalizer finalizeCallback);
|
|
// Finalizer must implement `void operator()(Env env, T* data, Hint* hint)`.
|
|
template <typename Finalizer, typename Hint>
|
|
static Buffer<T> New(napi_env env, T* data,
|
|
size_t length,
|
|
Finalizer finalizeCallback,
|
|
Hint* finalizeHint);
|
|
|
|
static Buffer<T> Copy(napi_env env, const T* data, size_t length);
|
|
|
|
Buffer();
|
|
Buffer(napi_env env, napi_value value);
|
|
size_t Length() const;
|
|
T* Data() const;
|
|
|
|
private:
|
|
mutable size_t _length;
|
|
mutable T* _data;
|
|
|
|
Buffer(napi_env env, napi_value value, size_t length, T* data);
|
|
void EnsureInfo() const;
|
|
};
|
|
|
|
/// Holds a counted reference to a value; initially a weak reference unless otherwise specified,
|
|
/// may be changed to/from a strong reference by adjusting the refcount.
|
|
///
|
|
/// The referenced value is not immediately destroyed when the reference count is zero; it is
|
|
/// merely then eligible for garbage-collection if there are no other references to the value.
|
|
template <typename T>
|
|
class Reference {
|
|
public:
|
|
static Reference<T> New(const T& value, uint32_t initialRefcount = 0);
|
|
|
|
Reference();
|
|
Reference(napi_env env, napi_ref ref);
|
|
~Reference();
|
|
|
|
// A reference can be moved but cannot be copied.
|
|
Reference(Reference<T>&& other);
|
|
Reference<T>& operator =(Reference<T>&& other);
|
|
Reference<T>& operator =(Reference<T>&) = delete;
|
|
|
|
operator napi_ref() const;
|
|
bool operator ==(const Reference<T> &other) const;
|
|
bool operator !=(const Reference<T> &other) const;
|
|
|
|
Napi::Env Env() const;
|
|
bool IsEmpty() const;
|
|
|
|
// Note when getting the value of a Reference it is usually correct to do so
|
|
// within a HandleScope so that the value handle gets cleaned up efficiently.
|
|
T Value() const;
|
|
|
|
uint32_t Ref();
|
|
uint32_t Unref();
|
|
void Reset();
|
|
void Reset(const T& value, uint32_t refcount = 0);
|
|
|
|
// Call this on a reference that is declared as static data, to prevent its destructor
|
|
// from running at program shutdown time, which would attempt to reset the reference when
|
|
// the environment is no longer valid.
|
|
void SuppressDestruct();
|
|
|
|
protected:
|
|
Reference(const Reference<T>&);
|
|
|
|
/// !cond INTERNAL
|
|
napi_env _env;
|
|
napi_ref _ref;
|
|
/// !endcond
|
|
|
|
private:
|
|
bool _suppressDestruct;
|
|
};
|
|
|
|
class ObjectReference: public Reference<Object> {
|
|
public:
|
|
ObjectReference();
|
|
ObjectReference(napi_env env, napi_ref ref);
|
|
|
|
// A reference can be moved but cannot be copied.
|
|
ObjectReference(Reference<Object>&& other);
|
|
ObjectReference& operator =(Reference<Object>&& other);
|
|
ObjectReference(ObjectReference&& other);
|
|
ObjectReference& operator =(ObjectReference&& other);
|
|
ObjectReference& operator =(ObjectReference&) = delete;
|
|
|
|
Napi::Value Get(const char* utf8name) const;
|
|
Napi::Value Get(const std::string& utf8name) const;
|
|
void Set(const char* utf8name, napi_value value);
|
|
void Set(const char* utf8name, Napi::Value value);
|
|
void Set(const char* utf8name, const char* utf8value);
|
|
void Set(const char* utf8name, bool boolValue);
|
|
void Set(const char* utf8name, double numberValue);
|
|
void Set(const std::string& utf8name, napi_value value);
|
|
void Set(const std::string& utf8name, Napi::Value value);
|
|
void Set(const std::string& utf8name, std::string& utf8value);
|
|
void Set(const std::string& utf8name, bool boolValue);
|
|
void Set(const std::string& utf8name, double numberValue);
|
|
|
|
Napi::Value Get(uint32_t index) const;
|
|
void Set(uint32_t index, const napi_value value);
|
|
void Set(uint32_t index, const Napi::Value value);
|
|
void Set(uint32_t index, const char* utf8value);
|
|
void Set(uint32_t index, const std::string& utf8value);
|
|
void Set(uint32_t index, bool boolValue);
|
|
void Set(uint32_t index, double numberValue);
|
|
|
|
protected:
|
|
ObjectReference(const ObjectReference&);
|
|
};
|
|
|
|
class FunctionReference: public Reference<Function> {
|
|
public:
|
|
FunctionReference();
|
|
FunctionReference(napi_env env, napi_ref ref);
|
|
|
|
// A reference can be moved but cannot be copied.
|
|
FunctionReference(Reference<Function>&& other);
|
|
FunctionReference& operator =(Reference<Function>&& other);
|
|
FunctionReference(FunctionReference&& other);
|
|
FunctionReference& operator =(FunctionReference&& other);
|
|
FunctionReference(const FunctionReference&) = delete;
|
|
FunctionReference& operator =(FunctionReference&) = delete;
|
|
|
|
Napi::Value operator ()(const std::initializer_list<napi_value>& args) const;
|
|
|
|
Napi::Value Call(const std::initializer_list<napi_value>& args) const;
|
|
Napi::Value Call(const std::vector<napi_value>& args) const;
|
|
Napi::Value Call(napi_value recv, const std::initializer_list<napi_value>& args) const;
|
|
Napi::Value Call(napi_value recv, const std::vector<napi_value>& args) const;
|
|
Napi::Value Call(napi_value recv, size_t argc, const napi_value* args) const;
|
|
|
|
Napi::Value MakeCallback(napi_value recv,
|
|
const std::initializer_list<napi_value>& args,
|
|
napi_async_context context = nullptr) const;
|
|
Napi::Value MakeCallback(napi_value recv,
|
|
const std::vector<napi_value>& args,
|
|
napi_async_context context = nullptr) const;
|
|
Napi::Value MakeCallback(napi_value recv,
|
|
size_t argc,
|
|
const napi_value* args,
|
|
napi_async_context context = nullptr) const;
|
|
|
|
Object New(const std::initializer_list<napi_value>& args) const;
|
|
Object New(const std::vector<napi_value>& args) const;
|
|
};
|
|
|
|
// Shortcuts to creating a new reference with inferred type and refcount = 0.
|
|
template <typename T> Reference<T> Weak(T value);
|
|
ObjectReference Weak(Object value);
|
|
FunctionReference Weak(Function value);
|
|
|
|
// Shortcuts to creating a new reference with inferred type and refcount = 1.
|
|
template <typename T> Reference<T> Persistent(T value);
|
|
ObjectReference Persistent(Object value);
|
|
FunctionReference Persistent(Function value);
|
|
|
|
/// A persistent reference to a JavaScript error object. Use of this class depends somewhat
|
|
/// on whether C++ exceptions are enabled at compile time.
|
|
///
|
|
/// ### Handling Errors With C++ Exceptions
|
|
///
|
|
/// If C++ exceptions are enabled, then the `Error` class extends `std::exception` and enables
|
|
/// integrated error-handling for C++ exceptions and JavaScript exceptions.
|
|
///
|
|
/// If a N-API call fails without executing any JavaScript code (for example due to an invalid
|
|
/// argument), then the N-API wrapper automatically converts and throws the error as a C++
|
|
/// exception of type `Napi::Error`. Or if a JavaScript function called by C++ code via N-API
|
|
/// throws a JavaScript exception, then the N-API wrapper automatically converts and throws it as
|
|
/// a C++ exception of type `Napi::Error`.
|
|
///
|
|
/// If a C++ exception of type `Napi::Error` escapes from a N-API C++ callback, then the N-API
|
|
/// wrapper automatically converts and throws it as a JavaScript exception. Therefore, catching
|
|
/// a C++ exception of type `Napi::Error` prevents a JavaScript exception from being thrown.
|
|
///
|
|
/// #### Example 1A - Throwing a C++ exception:
|
|
///
|
|
/// Napi::Env env = ...
|
|
/// throw Napi::Error::New(env, "Example exception");
|
|
///
|
|
/// Following C++ statements will not be executed. The exception will bubble up as a C++
|
|
/// exception of type `Napi::Error`, until it is either caught while still in C++, or else
|
|
/// automatically propataged as a JavaScript exception when the callback returns to JavaScript.
|
|
///
|
|
/// #### Example 2A - Propagating a N-API C++ exception:
|
|
///
|
|
/// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
|
|
/// Napi::Value result = jsFunctionThatThrows({ arg1, arg2 });
|
|
///
|
|
/// Following C++ statements will not be executed. The exception will bubble up as a C++
|
|
/// exception of type `Napi::Error`, until it is either caught while still in C++, or else
|
|
/// automatically propagated as a JavaScript exception when the callback returns to JavaScript.
|
|
///
|
|
/// #### Example 3A - Handling a N-API C++ exception:
|
|
///
|
|
/// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
|
|
/// Napi::Value result;
|
|
/// try {
|
|
/// result = jsFunctionThatThrows({ arg1, arg2 });
|
|
/// } catch (const Napi::Error& e) {
|
|
/// cerr << "Caught JavaScript exception: " + e.what();
|
|
/// }
|
|
///
|
|
/// Since the exception was caught here, it will not be propagated as a JavaScript exception.
|
|
///
|
|
/// ### Handling Errors Without C++ Exceptions
|
|
///
|
|
/// If C++ exceptions are disabled (by defining `NAPI_DISABLE_CPP_EXCEPTIONS`) then this class
|
|
/// does not extend `std::exception`, and APIs in the `Napi` namespace do not throw C++
|
|
/// exceptions when they fail. Instead, they raise _pending_ JavaScript exceptions and
|
|
/// return _empty_ `Value`s. Calling code should check `Value::IsEmpty()` before attempting
|
|
/// to use a returned value, and may use methods on the `Env` class to check for, get, and
|
|
/// clear a pending JavaScript exception. If the pending exception is not cleared, it will
|
|
/// be thrown when the native callback returns to JavaScript.
|
|
///
|
|
/// #### Example 1B - Throwing a JS exception
|
|
///
|
|
/// Napi::Env env = ...
|
|
/// Napi::Error::New(env, "Example exception").ThrowAsJavaScriptException();
|
|
/// return;
|
|
///
|
|
/// After throwing a JS exception, the code should generally return immediately from the native
|
|
/// callback, after performing any necessary cleanup.
|
|
///
|
|
/// #### Example 2B - Propagating a N-API JS exception:
|
|
///
|
|
/// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
|
|
/// Napi::Value result = jsFunctionThatThrows({ arg1, arg2 });
|
|
/// if (result.IsEmpty()) return;
|
|
///
|
|
/// An empty value result from a N-API call indicates an error occurred, and a JavaScript
|
|
/// exception is pending. To let the exception propagate, the code should generally return
|
|
/// immediately from the native callback, after performing any necessary cleanup.
|
|
///
|
|
/// #### Example 3B - Handling a N-API JS exception:
|
|
///
|
|
/// Napi::Function jsFunctionThatThrows = someObj.As<Napi::Function>();
|
|
/// Napi::Value result = jsFunctionThatThrows({ arg1, arg2 });
|
|
/// if (result.IsEmpty()) {
|
|
/// Napi::Error e = env.GetAndClearPendingException();
|
|
/// cerr << "Caught JavaScript exception: " + e.Message();
|
|
/// }
|
|
///
|
|
/// Since the exception was cleared here, it will not be propagated as a JavaScript exception
|
|
/// after the native callback returns.
|
|
class Error : public ObjectReference
|
|
#ifdef NAPI_CPP_EXCEPTIONS
|
|
, public std::exception
|
|
#endif // NAPI_CPP_EXCEPTIONS
|
|
{
|
|
public:
|
|
static Error New(napi_env env);
|
|
static Error New(napi_env env, const char* message);
|
|
static Error New(napi_env env, const std::string& message);
|
|
|
|
static NAPI_NO_RETURN void Fatal(const char* location, const char* message);
|
|
|
|
Error();
|
|
Error(napi_env env, napi_value value);
|
|
|
|
// An error can be moved or copied.
|
|
Error(Error&& other);
|
|
Error& operator =(Error&& other);
|
|
Error(const Error&);
|
|
Error& operator =(Error&);
|
|
|
|
const std::string& Message() const NAPI_NOEXCEPT;
|
|
void ThrowAsJavaScriptException() const;
|
|
|
|
#ifdef NAPI_CPP_EXCEPTIONS
|
|
const char* what() const NAPI_NOEXCEPT override;
|
|
#endif // NAPI_CPP_EXCEPTIONS
|
|
|
|
protected:
|
|
/// !cond INTERNAL
|
|
typedef napi_status (*create_error_fn)(napi_env envb, napi_value code, napi_value msg, napi_value* result);
|
|
|
|
template <typename TError>
|
|
static TError New(napi_env env,
|
|
const char* message,
|
|
size_t length,
|
|
create_error_fn create_error);
|
|
/// !endcond
|
|
|
|
private:
|
|
mutable std::string _message;
|
|
};
|
|
|
|
class TypeError : public Error {
|
|
public:
|
|
static TypeError New(napi_env env, const char* message);
|
|
static TypeError New(napi_env env, const std::string& message);
|
|
|
|
TypeError();
|
|
TypeError(napi_env env, napi_value value);
|
|
};
|
|
|
|
class RangeError : public Error {
|
|
public:
|
|
static RangeError New(napi_env env, const char* message);
|
|
static RangeError New(napi_env env, const std::string& message);
|
|
|
|
RangeError();
|
|
RangeError(napi_env env, napi_value value);
|
|
};
|
|
|
|
class CallbackInfo {
|
|
public:
|
|
CallbackInfo(napi_env env, napi_callback_info info);
|
|
~CallbackInfo();
|
|
|
|
// Disallow copying to prevent multiple free of _dynamicArgs
|
|
CallbackInfo(CallbackInfo const &) = delete;
|
|
void operator=(CallbackInfo const &) = delete;
|
|
|
|
Napi::Env Env() const;
|
|
Value NewTarget() const;
|
|
bool IsConstructCall() const;
|
|
size_t Length() const;
|
|
const Value operator [](size_t index) const;
|
|
Value This() const;
|
|
void* Data() const;
|
|
void SetData(void* data);
|
|
|
|
private:
|
|
const size_t _staticArgCount = 6;
|
|
napi_env _env;
|
|
napi_callback_info _info;
|
|
napi_value _this;
|
|
size_t _argc;
|
|
napi_value* _argv;
|
|
napi_value _staticArgs[6];
|
|
napi_value* _dynamicArgs;
|
|
void* _data;
|
|
};
|
|
|
|
class PropertyDescriptor {
|
|
public:
|
|
#ifndef NODE_ADDON_API_DISABLE_DEPRECATED
|
|
template <typename Getter>
|
|
static PropertyDescriptor Accessor(const char* utf8name,
|
|
Getter getter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter>
|
|
static PropertyDescriptor Accessor(const std::string& utf8name,
|
|
Getter getter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter>
|
|
static PropertyDescriptor Accessor(napi_value name,
|
|
Getter getter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter>
|
|
static PropertyDescriptor Accessor(Name name,
|
|
Getter getter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter, typename Setter>
|
|
static PropertyDescriptor Accessor(const char* utf8name,
|
|
Getter getter,
|
|
Setter setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter, typename Setter>
|
|
static PropertyDescriptor Accessor(const std::string& utf8name,
|
|
Getter getter,
|
|
Setter setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter, typename Setter>
|
|
static PropertyDescriptor Accessor(napi_value name,
|
|
Getter getter,
|
|
Setter setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter, typename Setter>
|
|
static PropertyDescriptor Accessor(Name name,
|
|
Getter getter,
|
|
Setter setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Callable>
|
|
static PropertyDescriptor Function(const char* utf8name,
|
|
Callable cb,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Callable>
|
|
static PropertyDescriptor Function(const std::string& utf8name,
|
|
Callable cb,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Callable>
|
|
static PropertyDescriptor Function(napi_value name,
|
|
Callable cb,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Callable>
|
|
static PropertyDescriptor Function(Name name,
|
|
Callable cb,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
#endif // !NODE_ADDON_API_DISABLE_DEPRECATED
|
|
|
|
template <typename Getter>
|
|
static PropertyDescriptor Accessor(Napi::Env env,
|
|
Napi::Object object,
|
|
const char* utf8name,
|
|
Getter getter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter>
|
|
static PropertyDescriptor Accessor(Napi::Env env,
|
|
Napi::Object object,
|
|
const std::string& utf8name,
|
|
Getter getter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter>
|
|
static PropertyDescriptor Accessor(Napi::Env env,
|
|
Napi::Object object,
|
|
Name name,
|
|
Getter getter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter, typename Setter>
|
|
static PropertyDescriptor Accessor(Napi::Env env,
|
|
Napi::Object object,
|
|
const char* utf8name,
|
|
Getter getter,
|
|
Setter setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter, typename Setter>
|
|
static PropertyDescriptor Accessor(Napi::Env env,
|
|
Napi::Object object,
|
|
const std::string& utf8name,
|
|
Getter getter,
|
|
Setter setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Getter, typename Setter>
|
|
static PropertyDescriptor Accessor(Napi::Env env,
|
|
Napi::Object object,
|
|
Name name,
|
|
Getter getter,
|
|
Setter setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Callable>
|
|
static PropertyDescriptor Function(Napi::Env env,
|
|
Napi::Object object,
|
|
const char* utf8name,
|
|
Callable cb,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Callable>
|
|
static PropertyDescriptor Function(Napi::Env env,
|
|
Napi::Object object,
|
|
const std::string& utf8name,
|
|
Callable cb,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
template <typename Callable>
|
|
static PropertyDescriptor Function(Napi::Env env,
|
|
Napi::Object object,
|
|
Name name,
|
|
Callable cb,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor Value(const char* utf8name,
|
|
napi_value value,
|
|
napi_property_attributes attributes = napi_default);
|
|
static PropertyDescriptor Value(const std::string& utf8name,
|
|
napi_value value,
|
|
napi_property_attributes attributes = napi_default);
|
|
static PropertyDescriptor Value(napi_value name,
|
|
napi_value value,
|
|
napi_property_attributes attributes = napi_default);
|
|
static PropertyDescriptor Value(Name name,
|
|
Napi::Value value,
|
|
napi_property_attributes attributes = napi_default);
|
|
|
|
PropertyDescriptor(napi_property_descriptor desc);
|
|
|
|
operator napi_property_descriptor&();
|
|
operator const napi_property_descriptor&() const;
|
|
|
|
private:
|
|
napi_property_descriptor _desc;
|
|
};
|
|
|
|
/// Property descriptor for use with `ObjectWrap::DefineClass()`.
|
|
///
|
|
/// This is different from the standalone `PropertyDescriptor` because it is specific to each
|
|
/// `ObjectWrap<T>` subclass. This prevents using descriptors from a different class when
|
|
/// defining a new class (preventing the callbacks from having incorrect `this` pointers).
|
|
template <typename T>
|
|
class ClassPropertyDescriptor {
|
|
public:
|
|
ClassPropertyDescriptor(napi_property_descriptor desc) : _desc(desc) {}
|
|
|
|
operator napi_property_descriptor&() { return _desc; }
|
|
operator const napi_property_descriptor&() const { return _desc; }
|
|
|
|
private:
|
|
napi_property_descriptor _desc;
|
|
};
|
|
|
|
/// Base class to be extended by C++ classes exposed to JavaScript; each C++ class instance gets
|
|
/// "wrapped" by a JavaScript object that is managed by this class.
|
|
///
|
|
/// At initialization time, the `DefineClass()` method must be used to
|
|
/// hook up the accessor and method callbacks. It takes a list of
|
|
/// property descriptors, which can be constructed via the various
|
|
/// static methods on the base class.
|
|
///
|
|
/// #### Example:
|
|
///
|
|
/// class Example: public Napi::ObjectWrap<Example> {
|
|
/// public:
|
|
/// static void Initialize(Napi::Env& env, Napi::Object& target) {
|
|
/// Napi::Function constructor = DefineClass(env, "Example", {
|
|
/// InstanceAccessor("value", &Example::GetSomething, &Example::SetSomething),
|
|
/// InstanceMethod("doSomething", &Example::DoSomething),
|
|
/// });
|
|
/// target.Set("Example", constructor);
|
|
/// }
|
|
///
|
|
/// Example(const Napi::CallbackInfo& info); // Constructor
|
|
/// Napi::Value GetSomething(const Napi::CallbackInfo& info);
|
|
/// void SetSomething(const Napi::CallbackInfo& info, const Napi::Value& value);
|
|
/// Napi::Value DoSomething(const Napi::CallbackInfo& info);
|
|
/// }
|
|
template <typename T>
|
|
class ObjectWrap : public Reference<Object> {
|
|
public:
|
|
ObjectWrap(const CallbackInfo& callbackInfo);
|
|
|
|
static T* Unwrap(Object wrapper);
|
|
|
|
// Methods exposed to JavaScript must conform to one of these callback signatures.
|
|
typedef void (*StaticVoidMethodCallback)(const CallbackInfo& info);
|
|
typedef Napi::Value (*StaticMethodCallback)(const CallbackInfo& info);
|
|
typedef Napi::Value (*StaticGetterCallback)(const CallbackInfo& info);
|
|
typedef void (*StaticSetterCallback)(const CallbackInfo& info, const Napi::Value& value);
|
|
typedef void (T::*InstanceVoidMethodCallback)(const CallbackInfo& info);
|
|
typedef Napi::Value (T::*InstanceMethodCallback)(const CallbackInfo& info);
|
|
typedef Napi::Value (T::*InstanceGetterCallback)(const CallbackInfo& info);
|
|
typedef void (T::*InstanceSetterCallback)(const CallbackInfo& info, const Napi::Value& value);
|
|
|
|
typedef ClassPropertyDescriptor<T> PropertyDescriptor;
|
|
|
|
static Function DefineClass(Napi::Env env,
|
|
const char* utf8name,
|
|
const std::initializer_list<PropertyDescriptor>& properties,
|
|
void* data = nullptr);
|
|
static Function DefineClass(Napi::Env env,
|
|
const char* utf8name,
|
|
const std::vector<PropertyDescriptor>& properties,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor StaticMethod(const char* utf8name,
|
|
StaticVoidMethodCallback method,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor StaticMethod(const char* utf8name,
|
|
StaticMethodCallback method,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor StaticMethod(Symbol name,
|
|
StaticVoidMethodCallback method,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor StaticMethod(Symbol name,
|
|
StaticMethodCallback method,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor StaticAccessor(const char* utf8name,
|
|
StaticGetterCallback getter,
|
|
StaticSetterCallback setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor StaticAccessor(Symbol name,
|
|
StaticGetterCallback getter,
|
|
StaticSetterCallback setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor InstanceMethod(const char* utf8name,
|
|
InstanceVoidMethodCallback method,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor InstanceMethod(const char* utf8name,
|
|
InstanceMethodCallback method,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor InstanceMethod(Symbol name,
|
|
InstanceVoidMethodCallback method,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor InstanceMethod(Symbol name,
|
|
InstanceMethodCallback method,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor InstanceAccessor(const char* utf8name,
|
|
InstanceGetterCallback getter,
|
|
InstanceSetterCallback setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor InstanceAccessor(Symbol name,
|
|
InstanceGetterCallback getter,
|
|
InstanceSetterCallback setter,
|
|
napi_property_attributes attributes = napi_default,
|
|
void* data = nullptr);
|
|
static PropertyDescriptor StaticValue(const char* utf8name,
|
|
Napi::Value value,
|
|
napi_property_attributes attributes = napi_default);
|
|
static PropertyDescriptor StaticValue(Symbol name,
|
|
Napi::Value value,
|
|
napi_property_attributes attributes = napi_default);
|
|
static PropertyDescriptor InstanceValue(const char* utf8name,
|
|
Napi::Value value,
|
|
napi_property_attributes attributes = napi_default);
|
|
static PropertyDescriptor InstanceValue(Symbol name,
|
|
Napi::Value value,
|
|
napi_property_attributes attributes = napi_default);
|
|
|
|
private:
|
|
static napi_value ConstructorCallbackWrapper(napi_env env, napi_callback_info info);
|
|
static napi_value StaticVoidMethodCallbackWrapper(napi_env env, napi_callback_info info);
|
|
static napi_value StaticMethodCallbackWrapper(napi_env env, napi_callback_info info);
|
|
static napi_value StaticGetterCallbackWrapper(napi_env env, napi_callback_info info);
|
|
static napi_value StaticSetterCallbackWrapper(napi_env env, napi_callback_info info);
|
|
static napi_value InstanceVoidMethodCallbackWrapper(napi_env env, napi_callback_info info);
|
|
static napi_value InstanceMethodCallbackWrapper(napi_env env, napi_callback_info info);
|
|
static napi_value InstanceGetterCallbackWrapper(napi_env env, napi_callback_info info);
|
|
static napi_value InstanceSetterCallbackWrapper(napi_env env, napi_callback_info info);
|
|
static void FinalizeCallback(napi_env env, void* data, void* hint);
|
|
static Function DefineClass(Napi::Env env,
|
|
const char* utf8name,
|
|
const size_t props_count,
|
|
const napi_property_descriptor* props,
|
|
void* data = nullptr);
|
|
|
|
template <typename TCallback>
|
|
struct MethodCallbackData {
|
|
TCallback callback;
|
|
void* data;
|
|
};
|
|
typedef MethodCallbackData<StaticVoidMethodCallback> StaticVoidMethodCallbackData;
|
|
typedef MethodCallbackData<StaticMethodCallback> StaticMethodCallbackData;
|
|
typedef MethodCallbackData<InstanceVoidMethodCallback> InstanceVoidMethodCallbackData;
|
|
typedef MethodCallbackData<InstanceMethodCallback> InstanceMethodCallbackData;
|
|
|
|
template <typename TGetterCallback, typename TSetterCallback>
|
|
struct AccessorCallbackData {
|
|
TGetterCallback getterCallback;
|
|
TSetterCallback setterCallback;
|
|
void* data;
|
|
};
|
|
typedef AccessorCallbackData<StaticGetterCallback, StaticSetterCallback>
|
|
StaticAccessorCallbackData;
|
|
typedef AccessorCallbackData<InstanceGetterCallback, InstanceSetterCallback>
|
|
InstanceAccessorCallbackData;
|
|
};
|
|
|
|
class HandleScope {
|
|
public:
|
|
HandleScope(napi_env env, napi_handle_scope scope);
|
|
explicit HandleScope(Napi::Env env);
|
|
~HandleScope();
|
|
|
|
operator napi_handle_scope() const;
|
|
|
|
Napi::Env Env() const;
|
|
|
|
private:
|
|
napi_env _env;
|
|
napi_handle_scope _scope;
|
|
};
|
|
|
|
class EscapableHandleScope {
|
|
public:
|
|
EscapableHandleScope(napi_env env, napi_escapable_handle_scope scope);
|
|
explicit EscapableHandleScope(Napi::Env env);
|
|
~EscapableHandleScope();
|
|
|
|
operator napi_escapable_handle_scope() const;
|
|
|
|
Napi::Env Env() const;
|
|
Value Escape(napi_value escapee);
|
|
|
|
private:
|
|
napi_env _env;
|
|
napi_escapable_handle_scope _scope;
|
|
};
|
|
|
|
#if (NAPI_VERSION > 2)
|
|
class CallbackScope {
|
|
public:
|
|
CallbackScope(napi_env env, napi_callback_scope scope);
|
|
CallbackScope(napi_env env, napi_async_context context);
|
|
virtual ~CallbackScope();
|
|
|
|
operator napi_callback_scope() const;
|
|
|
|
Napi::Env Env() const;
|
|
|
|
private:
|
|
napi_env _env;
|
|
napi_callback_scope _scope;
|
|
};
|
|
#endif
|
|
|
|
class AsyncContext {
|
|
public:
|
|
explicit AsyncContext(napi_env env, const char* resource_name);
|
|
explicit AsyncContext(napi_env env, const char* resource_name, const Object& resource);
|
|
virtual ~AsyncContext();
|
|
|
|
AsyncContext(AsyncContext&& other);
|
|
AsyncContext& operator =(AsyncContext&& other);
|
|
AsyncContext(const AsyncContext&) = delete;
|
|
AsyncContext& operator =(AsyncContext&) = delete;
|
|
|
|
operator napi_async_context() const;
|
|
|
|
private:
|
|
napi_env _env;
|
|
napi_async_context _context;
|
|
};
|
|
|
|
class AsyncWorker {
|
|
public:
|
|
virtual ~AsyncWorker();
|
|
|
|
// An async worker can be moved but cannot be copied.
|
|
AsyncWorker(AsyncWorker&& other);
|
|
AsyncWorker& operator =(AsyncWorker&& other);
|
|
AsyncWorker(const AsyncWorker&) = delete;
|
|
AsyncWorker& operator =(AsyncWorker&) = delete;
|
|
|
|
operator napi_async_work() const;
|
|
|
|
Napi::Env Env() const;
|
|
|
|
void Queue();
|
|
void Cancel();
|
|
void SuppressDestruct();
|
|
|
|
ObjectReference& Receiver();
|
|
FunctionReference& Callback();
|
|
|
|
protected:
|
|
explicit AsyncWorker(const Function& callback);
|
|
explicit AsyncWorker(const Function& callback,
|
|
const char* resource_name);
|
|
explicit AsyncWorker(const Function& callback,
|
|
const char* resource_name,
|
|
const Object& resource);
|
|
explicit AsyncWorker(const Object& receiver,
|
|
const Function& callback);
|
|
explicit AsyncWorker(const Object& receiver,
|
|
const Function& callback,
|
|
const char* resource_name);
|
|
explicit AsyncWorker(const Object& receiver,
|
|
const Function& callback,
|
|
const char* resource_name,
|
|
const Object& resource);
|
|
|
|
explicit AsyncWorker(Napi::Env env);
|
|
explicit AsyncWorker(Napi::Env env,
|
|
const char* resource_name);
|
|
explicit AsyncWorker(Napi::Env env,
|
|
const char* resource_name,
|
|
const Object& resource);
|
|
|
|
virtual void Execute() = 0;
|
|
virtual void OnOK();
|
|
virtual void OnError(const Error& e);
|
|
virtual void Destroy();
|
|
virtual std::vector<napi_value> GetResult(Napi::Env env);
|
|
|
|
void SetError(const std::string& error);
|
|
|
|
private:
|
|
static void OnExecute(napi_env env, void* this_pointer);
|
|
static void OnWorkComplete(napi_env env,
|
|
napi_status status,
|
|
void* this_pointer);
|
|
|
|
napi_env _env;
|
|
napi_async_work _work;
|
|
ObjectReference _receiver;
|
|
FunctionReference _callback;
|
|
std::string _error;
|
|
bool _suppress_destruct;
|
|
};
|
|
|
|
#if (NAPI_VERSION > 3)
|
|
class ThreadSafeFunction {
|
|
public:
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename ContextType>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
ContextType* context);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename Finalizer>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
Finalizer finalizeCallback);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename Finalizer,
|
|
typename FinalizerDataType>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
Finalizer finalizeCallback,
|
|
FinalizerDataType* data);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename ContextType, typename Finalizer>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
ContextType* context,
|
|
Finalizer finalizeCallback);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename ContextType,
|
|
typename Finalizer, typename FinalizerDataType>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
ContextType* context,
|
|
Finalizer finalizeCallback,
|
|
FinalizerDataType* data);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
const Object& resource,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename ContextType>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
const Object& resource,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
ContextType* context);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename Finalizer>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
const Object& resource,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
Finalizer finalizeCallback);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename Finalizer,
|
|
typename FinalizerDataType>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
const Object& resource,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
Finalizer finalizeCallback,
|
|
FinalizerDataType* data);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename ContextType, typename Finalizer>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
const Object& resource,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
ContextType* context,
|
|
Finalizer finalizeCallback);
|
|
|
|
// This API may only be called from the main thread.
|
|
template <typename ResourceString, typename ContextType,
|
|
typename Finalizer, typename FinalizerDataType>
|
|
static ThreadSafeFunction New(napi_env env,
|
|
const Function& callback,
|
|
const Object& resource,
|
|
ResourceString resourceName,
|
|
size_t maxQueueSize,
|
|
size_t initialThreadCount,
|
|
ContextType* context,
|
|
Finalizer finalizeCallback,
|
|
FinalizerDataType* data);
|
|
|
|
ThreadSafeFunction();
|
|
ThreadSafeFunction(napi_threadsafe_function tsFunctionValue);
|
|
|
|
ThreadSafeFunction(ThreadSafeFunction&& other);
|
|
ThreadSafeFunction& operator=(ThreadSafeFunction&& other);
|
|
|
|
// This API may be called from any thread.
|
|
napi_status BlockingCall() const;
|
|
|
|
// This API may be called from any thread.
|
|
template <typename Callback>
|
|
napi_status BlockingCall(Callback callback) const;
|
|
|
|
// This API may be called from any thread.
|
|
template <typename DataType, typename Callback>
|
|
napi_status BlockingCall(DataType* data, Callback callback) const;
|
|
|
|
// This API may be called from any thread.
|
|
napi_status NonBlockingCall() const;
|
|
|
|
// This API may be called from any thread.
|
|
template <typename Callback>
|
|
napi_status NonBlockingCall(Callback callback) const;
|
|
|
|
// This API may be called from any thread.
|
|
template <typename DataType, typename Callback>
|
|
napi_status NonBlockingCall(DataType* data, Callback callback) const;
|
|
|
|
// This API may be called from any thread.
|
|
napi_status Acquire() const;
|
|
|
|
// This API may be called from any thread.
|
|
napi_status Release();
|
|
|
|
// This API may be called from any thread.
|
|
napi_status Abort();
|
|
|
|
struct ConvertibleContext
|
|
{
|
|
template <class T>
|
|
operator T*() { return static_cast<T*>(context); }
|
|
void* context;
|
|
};
|
|
|
|
// This API may be called from any thread.
|
|
ConvertibleContext GetContext() const;
|
|
|
|
private:
|
|
using CallbackWrapper = std::function<void(Napi::Env, Napi::Function)>;
|
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template <typename ResourceString, typename ContextType,
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typename Finalizer, typename FinalizerDataType>
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static ThreadSafeFunction New(napi_env env,
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const Function& callback,
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const Object& resource,
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ResourceString resourceName,
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size_t maxQueueSize,
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size_t initialThreadCount,
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ContextType* context,
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Finalizer finalizeCallback,
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FinalizerDataType* data,
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napi_finalize wrapper);
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napi_status CallInternal(CallbackWrapper* callbackWrapper,
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napi_threadsafe_function_call_mode mode) const;
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static void CallJS(napi_env env,
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napi_value jsCallback,
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void* context,
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void* data);
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std::unique_ptr<napi_threadsafe_function> _tsfn;
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};
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#endif
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// Memory management.
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class MemoryManagement {
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public:
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static int64_t AdjustExternalMemory(Env env, int64_t change_in_bytes);
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};
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// Version management
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class VersionManagement {
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public:
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static uint32_t GetNapiVersion(Env env);
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static const napi_node_version* GetNodeVersion(Env env);
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};
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} // namespace Napi
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// Inline implementations of all the above class methods are included here.
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#include "napi-inl.h"
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#endif // SRC_NAPI_H_
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