travel/admin/node_modules/zrender/lib/Handler.js

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var util = require("./core/util");
var vec2 = require("./core/vector");
var Draggable = require("./mixin/Draggable");
var Eventful = require("./mixin/Eventful");
var eventTool = require("./core/event");
var GestureMgr = require("./core/GestureMgr");
var SILENT = 'silent';
function makeEventPacket(eveType, targetInfo, event) {
return {
type: eveType,
event: event,
// target can only be an element that is not silent.
target: targetInfo.target,
// topTarget can be a silent element.
topTarget: targetInfo.topTarget,
cancelBubble: false,
offsetX: event.zrX,
offsetY: event.zrY,
gestureEvent: event.gestureEvent,
pinchX: event.pinchX,
pinchY: event.pinchY,
pinchScale: event.pinchScale,
wheelDelta: event.zrDelta,
zrByTouch: event.zrByTouch,
which: event.which,
stop: stopEvent
};
}
function stopEvent(event) {
eventTool.stop(this.event);
}
function EmptyProxy() {}
EmptyProxy.prototype.dispose = function () {};
var handlerNames = ['click', 'dblclick', 'mousewheel', 'mouseout', 'mouseup', 'mousedown', 'mousemove', 'contextmenu'];
/**
* @alias module:zrender/Handler
* @constructor
* @extends module:zrender/mixin/Eventful
* @param {module:zrender/Storage} storage Storage instance.
* @param {module:zrender/Painter} painter Painter instance.
* @param {module:zrender/dom/HandlerProxy} proxy HandlerProxy instance.
* @param {HTMLElement} painterRoot painter.root (not painter.getViewportRoot()).
*/
var Handler = function (storage, painter, proxy, painterRoot) {
Eventful.call(this);
this.storage = storage;
this.painter = painter;
this.painterRoot = painterRoot;
proxy = proxy || new EmptyProxy();
/**
* Proxy of event. can be Dom, WebGLSurface, etc.
*/
this.proxy = null;
/**
* {target, topTarget, x, y}
* @private
* @type {Object}
*/
this._hovered = {};
/**
* @private
* @type {Date}
*/
this._lastTouchMoment;
/**
* @private
* @type {number}
*/
this._lastX;
/**
* @private
* @type {number}
*/
this._lastY;
/**
* @private
* @type {module:zrender/core/GestureMgr}
*/
this._gestureMgr;
Draggable.call(this);
this.setHandlerProxy(proxy);
};
Handler.prototype = {
constructor: Handler,
setHandlerProxy: function (proxy) {
if (this.proxy) {
this.proxy.dispose();
}
if (proxy) {
util.each(handlerNames, function (name) {
proxy.on && proxy.on(name, this[name], this);
}, this); // Attach handler
proxy.handler = this;
}
this.proxy = proxy;
},
mousemove: function (event) {
var x = event.zrX;
var y = event.zrY;
var lastHovered = this._hovered;
var lastHoveredTarget = lastHovered.target; // If lastHoveredTarget is removed from zr (detected by '__zr') by some API call
// (like 'setOption' or 'dispatchAction') in event handlers, we should find
// lastHovered again here. Otherwise 'mouseout' can not be triggered normally.
// See #6198.
if (lastHoveredTarget && !lastHoveredTarget.__zr) {
lastHovered = this.findHover(lastHovered.x, lastHovered.y);
lastHoveredTarget = lastHovered.target;
}
var hovered = this._hovered = this.findHover(x, y);
var hoveredTarget = hovered.target;
var proxy = this.proxy;
proxy.setCursor && proxy.setCursor(hoveredTarget ? hoveredTarget.cursor : 'default'); // Mouse out on previous hovered element
if (lastHoveredTarget && hoveredTarget !== lastHoveredTarget) {
this.dispatchToElement(lastHovered, 'mouseout', event);
} // Mouse moving on one element
this.dispatchToElement(hovered, 'mousemove', event); // Mouse over on a new element
if (hoveredTarget && hoveredTarget !== lastHoveredTarget) {
this.dispatchToElement(hovered, 'mouseover', event);
}
},
mouseout: function (event) {
this.dispatchToElement(this._hovered, 'mouseout', event); // There might be some doms created by upper layer application
// at the same level of painter.getViewportRoot() (e.g., tooltip
// dom created by echarts), where 'globalout' event should not
// be triggered when mouse enters these doms. (But 'mouseout'
// should be triggered at the original hovered element as usual).
var element = event.toElement || event.relatedTarget;
var innerDom;
do {
element = element && element.parentNode;
} while (element && element.nodeType !== 9 && !(innerDom = element === this.painterRoot));
!innerDom && this.trigger('globalout', {
event: event
});
},
/**
* Resize
*/
resize: function (event) {
this._hovered = {};
},
/**
* Dispatch event
* @param {string} eventName
* @param {event=} eventArgs
*/
dispatch: function (eventName, eventArgs) {
var handler = this[eventName];
handler && handler.call(this, eventArgs);
},
/**
* Dispose
*/
dispose: function () {
this.proxy.dispose();
this.storage = this.proxy = this.painter = null;
},
/**
* 设置默认的cursor style
* @param {string} [cursorStyle='default'] 例如 crosshair
*/
setCursorStyle: function (cursorStyle) {
var proxy = this.proxy;
proxy.setCursor && proxy.setCursor(cursorStyle);
},
/**
* 事件分发代理
*
* @private
* @param {Object} targetInfo {target, topTarget} 目标图形元素
* @param {string} eventName 事件名称
* @param {Object} event 事件对象
*/
dispatchToElement: function (targetInfo, eventName, event) {
targetInfo = targetInfo || {};
var el = targetInfo.target;
if (el && el.silent) {
return;
}
var eventHandler = 'on' + eventName;
var eventPacket = makeEventPacket(eventName, targetInfo, event);
while (el) {
el[eventHandler] && (eventPacket.cancelBubble = el[eventHandler].call(el, eventPacket));
el.trigger(eventName, eventPacket);
el = el.parent;
if (eventPacket.cancelBubble) {
break;
}
}
if (!eventPacket.cancelBubble) {
// 冒泡到顶级 zrender 对象
this.trigger(eventName, eventPacket); // 分发事件到用户自定义层
// 用户有可能在全局 click 事件中 dispose所以需要判断下 painter 是否存在
this.painter && this.painter.eachOtherLayer(function (layer) {
if (typeof layer[eventHandler] === 'function') {
layer[eventHandler].call(layer, eventPacket);
}
if (layer.trigger) {
layer.trigger(eventName, eventPacket);
}
});
}
},
/**
* @private
* @param {number} x
* @param {number} y
* @param {module:zrender/graphic/Displayable} exclude
* @return {model:zrender/Element}
* @method
*/
findHover: function (x, y, exclude) {
var list = this.storage.getDisplayList();
var out = {
x: x,
y: y
};
for (var i = list.length - 1; i >= 0; i--) {
var hoverCheckResult;
if (list[i] !== exclude // getDisplayList may include ignored item in VML mode
&& !list[i].ignore && (hoverCheckResult = isHover(list[i], x, y))) {
!out.topTarget && (out.topTarget = list[i]);
if (hoverCheckResult !== SILENT) {
out.target = list[i];
break;
}
}
}
return out;
},
processGesture: function (event, stage) {
if (!this._gestureMgr) {
this._gestureMgr = new GestureMgr();
}
var gestureMgr = this._gestureMgr;
stage === 'start' && gestureMgr.clear();
var gestureInfo = gestureMgr.recognize(event, this.findHover(event.zrX, event.zrY, null).target, this.proxy.dom);
stage === 'end' && gestureMgr.clear(); // Do not do any preventDefault here. Upper application do that if necessary.
if (gestureInfo) {
var type = gestureInfo.type;
event.gestureEvent = type;
this.dispatchToElement({
target: gestureInfo.target
}, type, gestureInfo.event);
}
}
}; // Common handlers
util.each(['click', 'mousedown', 'mouseup', 'mousewheel', 'dblclick', 'contextmenu'], function (name) {
Handler.prototype[name] = function (event) {
// Find hover again to avoid click event is dispatched manually. Or click is triggered without mouseover
var hovered = this.findHover(event.zrX, event.zrY);
var hoveredTarget = hovered.target;
if (name === 'mousedown') {
this._downEl = hoveredTarget;
this._downPoint = [event.zrX, event.zrY]; // In case click triggered before mouseup
this._upEl = hoveredTarget;
} else if (name === 'mouseup') {
this._upEl = hoveredTarget;
} else if (name === 'click') {
if (this._downEl !== this._upEl // Original click event is triggered on the whole canvas element,
// including the case that `mousedown` - `mousemove` - `mouseup`,
// which should be filtered, otherwise it will bring trouble to
// pan and zoom.
|| !this._downPoint // Arbitrary value
|| vec2.dist(this._downPoint, [event.zrX, event.zrY]) > 4) {
return;
}
this._downPoint = null;
}
this.dispatchToElement(hovered, name, event);
};
});
function isHover(displayable, x, y) {
if (displayable[displayable.rectHover ? 'rectContain' : 'contain'](x, y)) {
var el = displayable;
var isSilent;
while (el) {
// If clipped by ancestor.
// FIXME: If clipPath has neither stroke nor fill,
// el.clipPath.contain(x, y) will always return false.
if (el.clipPath && !el.clipPath.contain(x, y)) {
return false;
}
if (el.silent) {
isSilent = true;
}
el = el.parent;
}
return isSilent ? SILENT : true;
}
return false;
}
util.mixin(Handler, Eventful);
util.mixin(Handler, Draggable);
var _default = Handler;
module.exports = _default;